deprecated toon shading system (was never good to begin with tbh).woeful scattering systems (i was always forced to use third party solutions).obsolete and (when i used it severely buggy) skinning system.non existing 2d animation (see grease pencil).subpar native destruction and soft body dynamics (relative to blender). ![]() lacking cloth sculpting (see blender cloth brush).lacking cloth simulation (solver quality and speed). ![]()
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